1. Bio-computing: high-resolution image with pause (1-2 people)
2. Multi-hop wireless network: channel assignment (1 person)
3. Multi-hop wireless network routing: load balancing, maximum stretch (1 person)
4. Mechanism design for overlay networks (1-2 people)
5. Wireless overlay networks (2 people)
6. Wireless sensor networks (1-2 people)
7. Ubiquitous and pervasive networks (2 people)
8. The proxy server architecture: replicate/stripping/distribute (2 people)
9. Profile video game traffic (2 people)
10. Simulation for Scheduled Video Delivery (1 person)